Package bs.sound

Examples of bs.sound.SoundManager


        inputManager.mapToPress(f4, KeyEvent.VK_F4);
        inputManager.mapToPress(f5, KeyEvent.VK_F5);
        inputManager.mapToPress(f6, KeyEvent.VK_F6);
        inputManager.mapToPress(f7, KeyEvent.VK_F7);
       
    soundManager = new SoundManager(AUDIO_FORMAT);
    InputStream is = PongGame.class.getResourceAsStream("/BEAT1.WAV");
    bounce = soundManager.getSound(is);

        state = GameState.WAITING_FOR_FIRE;
        leftFire = true;
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        // uncompressed, 44100Hz, 8-bit, mono, signed, little-endian
        final AudioFormat playbackFormat = new AudioFormat(22050, 8, 1, false, false);
       
        System.out.println("Max simultanuous:" + SoundManager.getMaxSimultaneousSounds(playbackFormat));

        SoundManager soundManager = new SoundManager(playbackFormat);
        InputStream is = Demo.class.getResourceAsStream("/BEAT1.WAV");
        Sound sound = soundManager.getSound(is);

        soundManager.play(sound);
    }
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Related Classes of bs.sound.SoundManager

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