if (thing instanceof Player){
Player player = (Player)thing;
player.hunger -= 1.0/(60*60*10);
if (player.isDead() && engine.camera == player){
LinearCamera fc = new LinearCamera(player.getCameraX(), player.getCameraY(), player.getCameraZ(), 0, 0,
0, 0, .01, 0, 0);
engine.addThing(fc);
engine.setCamera(fc);
}
}